A pesky knight is digging his way into your peaceful home! Quickly feed slime mama to build up her strength before he arrives, so she can take down this threat to the valley. 

This game was created as part of the Ludum Dare 46 game jam, the theme was “Keep it alive”. Over the course of 72 hours, we created the game, it’s art and code ourselves. We playtested in the early hours before submission and thus may have some bugs. 

Check out our Ludum Dare entry here: https://ldjam.com/events/ludum-dare/46/slime-mama

We hope you enjoy playing it as much as we do!


  • A/D - Move Reft & Right
  • K/Space - Jump
  • J/E - Pickup + Throw


Brittany Wetherspoon - Pixel Artisan & Animation Conjurer

Jack Kaloger - Dev Wizard

Mesut Latifoglu - Dev Sorcerer

Alastair MacFarlane - Level Magician

Owen McGinley - Music Summoner & blip bloop Soundsmith

Royalty free music from https://www.fesliyanstudios.com/


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Click download now to get access to the following files:

Slime Mama Windows 38 MB
Slime Mama MacOS 38 MB
Slime Mama Linux 42 MB

Development log


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this game is super fun! Although, its a lil hard for me not gonna lie, but this game is really original!


Thanks for playing :) We've been hearing that the game is pretty hard - but we know its possible to save slime mama!

This does not work on Mac OS Sierra 10.12.6 - the error messages says that I'm using the wrong version of Mac?

Sorry to hear its not working on your Mac. We don't have access to a mac running that version so we can't test it unfortunately. You should still be able to play the WebGL version at the top of this page :) 

Alright - I'll try the web version.

(1 edit)

the wasd controls don't work at least not in browser


we've been seeing this issue pretty rarely and we're not really sure yet what is causing it. For most people the controls are working fine but a small percentage of players can't move at all. Could you let us know what browser/operating system you were playing on and whether using a different browser works?


Hey again,

we've just shipped an update that should fix this issue.

You can read more here https://kaloger.itch.io/slime-mama/devlog/140475/movement-speed-fix